I made a bug fix to a project made by me, if that’s fine. Also, it’s a pretty small bug fix. The project is still new and tiny, so there’s not much room for error just yet.
It’s an XNA project, with a class called ColorManager. The ColorManager has the ability to animate a fade from the original color to another color, then back to the original color, in a certain number of frames. There was a bug where the frame counter wasn’t reset back to zero whenever a new animation was started, meaning that only the first animation worked correctly.
Here’s the link to the fix: https://github.com/RIT-Tool-Time/Cascade/commit/a7bd183f4b859815da8634ebabdace2db3e1d6c5